Adventures in Interactive Fiction

Success is North of Failure

Spring Cleaning and Small Triumphs

Ah, a day of blissful laziness.  I slept until a shameful hour, finished playing my Lost game, and spent time working on my own game.  A large part of today’s work was actually just code cleanup – putting things in logical order, and fixing my headings (I had books inside of chapters, volumes inside of parts – it was a complete mess) which rendered the new “Contents” pane much more usable.

Fitted out a couple more rooms with scenery and objects, including a filing cabinet, which led to today’s triumph.  I wanted to have it so that only one drawer in the cabinet could be open at a time, without actually requiring the player to close one himself.  My first 15 attempts at coding it ended in run-time errors (and to think, I was so giddy when there were no compile-time errors!) so I started drafting a plea for help on raif. Continue reading

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May 24, 2008 Posted by | Uncategorized | 3 Comments